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Delivering Innovation

Video game makers seem to think that just making a good game is all it takes, but gamers often feel turned off by a character with no personality, a strange voice, or distortions they can’t understand. For this reason, many have turned to professionals through a voice employment agency to get the kind of character voices they really want, in order to have a quality product that will be popular.

When video game design began, it is likely that voice jobs were assigned to those who were skilled in the production field. Games like Mega man 8, Sega’s 1986 Pro Wrestling, and Ikari Warriors-2 were almost ridiculous with their sound effects and quality, but today video game producers have realized how important characters are to the game and want their characters appear as credible as possible. Voiceover jobs are now given more frequently to professionals, but that doesn’t always mean that the players themselves will accept them. Video game enthusiasts go to great lengths to find out who, who in their games, internet sites abound with links to new games like Iron Man 2, which let the cat out of the bag, so to speak. Now even more of the voices used are those of current or former film / television actors.

Such a notable figure is Mark Hamill of Star Wars fame, to date he has been the voice talent of characters such as: The Joker (Batman: Arkham Asylum), Wolverine (X-Men 2: Wolverine’s Revenge), Adrian Ripburger ( Full Throttle)), Malefor the Dark Master (Legend of Spyro: Dawn of the Dragon) and Colonel Christopher Blair (Wing Commander). Besides Hamill, there are other popular figures and those who are considered at the top of their “game.”

Probably one of the best known voices for both young and old is the iconic Mario, he and other similar characters such as: Luigi, Warjo, Waluigi, Baby Mario and Baby Luigi are all made by Mr. Charles Martinet. We meet these characters as part of the Mario Brothers video game series that have been a staple for some time in the video game world. Every now and then a character becomes so popular that a second game appears with the same characters. Then it becomes necessary for producers to retain the same artist for the job or hire another to fill the position. This was the case with Lara Croft’s character, (Tomb Raider: Legend) Jonell Elliot, did not return to the role, so Keely Hawes, an English broadcaster known for her role on BBC One’s Spooks, took on the role.

Other emerging voices are those of Cam Clarke who voices the characters; Snake (Metal Gear Solid) and Simba (Kingdom Hearts II: Final Mix +), and was also voiced by Leonardo who is not a video game in the Teenage Mutant Ninja Turtles cartoon series. Then there’s John DiMaggio, who does an excellent job playing Fenix ​​in Gears of War, and Jen Taylor, one of America’s most successful and popular voice actresses, known for her role as the famous Cortana in Bungie’s Halo franchise.

At the bottom of the video game pile when it comes to voice is suikoden tierkris, which has a really bad main character and Final Fantasy X is said to have laughable voice acting. Shenmue, a Sega 2 game, is also touted as having such poor voice acting that it’s hard to get the sound out of the mind. A really good website to see where the truly terrible voices in video games reside: Audio Atrocities, a site that is considered something of a museum on the subject. Producers love to develop what may be the hottest new game on the scene, but players aren’t quiet when it comes to quality, they love to share their feelings about everything from costumes to gameplay to handling. down to listening quality. Voice quality is important in movies, songs, and yes, even video games.

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